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Uly's Travelling Cinema


I got the basic idea from a documentary about a real-life wandering cinema in India, just so you know.
The Travelling cinema consists of three people, their truck and their presentation equipment. They wander the Badlands on the trail of trade caravans and show popular movies in locations far away from any cinema. They make a decent income with it and even have connections to certain Rover bands. These connections consist of a deal between Ulysses and their leaders. In return for showing the rover sthe newest adventures of Cherubim Haart the travelling cinema gets protection.

The Crew


Born in the 1870's Ulysses has inherited his profession from his father who operated along the same lines before him. And his father before him. And so on. Ulysses is small, thin and wears a perpetual frown on his weather-beaten face. He has been wandering the deserts for more than 40 cycles now and what he has seen all this time didn't make his outlook on live really happy. The foolishness of the Polar leagues, the invasion of Earth, all these things left scars in his mind as well as his body. Incidentially that also makes him an excellent source of information.

Ulysses son, now 18 cycles of age, wanders the sands with his father, training to one day inherit the business. He is still quite young and often befriends kids of the trading caravans. Naturally, sooner or later the cinema must always move on, so Hermes is a rather lone boy. as such he prizes his father above all else. He plans on setting up a real cinema in one of the Badlands cities when he inherits the businness. his father is against this though, saying that wandering lies in the heart of his family.

Resident techie, Gerhard came to TN with the CEF. He always was a simple technician and didn't have much to do with the Party and its goals. He originally signed on because his homeland was very poor. He signed on to get a way away from the prospects of a live in poverty.

Stranded on TN, he quickly got into trouble with TerraNovans hunting Earthers for the simple reason of them being Earthers. Ulysses saved him from one of those mobs, making him his associate. With Gerhard's knowledge they were able to scrounge enough parts together to create a working 3D-Projector. This is operated by Gerhard who trains Hermes in the use and repair of the thing. Gerhard usually keeps a very low profile, fearing, rightfully or not, the TerraNovans.

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